// Definitions for sprite sheet startSceneTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:9036050909a437c03339862365dff88d$

package com.yodawnla.roboAttack.texture;

public interface startSceneTexture
{
	public static final int ATKEFFECT0_ID = 0;
	public static final int ATKEFFECT1_ID = 1;
	public static final int DOOR_ID = 2;
	public static final int EXPLODE_ID = 3;
	public static final int EXPLOSION_ID = 4;
	public static final int PARACHUTE_ID = 5;
	public static final int PILOT_ID = 6;
	public static final int SEAT_ID = 7;
	public static final int STARTBG_ID = 8;
	public static final int STARTBG_TOP_ID = 9;
}
